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wearable lanterns fix

You can then set other iHUD parameters to your liking (alpha value of the compass, etc). The recently released Quick Light could be a good alternative for the time being. Installing PapyrusUtil SE will resolve this issue. If you hide the HUD using iHUD, you hide the meters with it. Use a mod manager! Press question mark to learn the rest of the keyboard shortcuts. Create an empty SkyUI.esp - you can download an empty from (https://www.nexusmods.com/skyrimspecialedition/mods/5437/?tab=files) instead of creating one. The powerful open-source mod manager from Nexus Mods. Can you fix it?”: The thing that you’re trying to wear, and the lantern, are utilizing the same equipment slot. https://www.nexusmods.com/skyrimspecialedition/mods/5437/?tab=files, https://www.nexusmods.com/skyrim/mods/17416?tab=files, https://www.nexusmods.com/skyrimspecialedition/mods/974/. Log in to view your list of favourite games. I use the SKSE loader. So tried all old versions. You can create these as a .txt file and just change the extension to .json. Set your meters in Wearable Lanterns to Always On and set your HUD in iHUD to toggle (“Toggle compass hotkey”).

When using iHUD, whether or not the meters work is directly related to your iHUD settings regarding when the HUD displays. Also note that the last I checked Quick Light was still in Form 43 (meaning it was never ported properly) so you might want to re-save that in the SSE Creation Kit before it comes back to haunt you. Log in to view your list of favourite games. CPU, RAM, Graphics Card, and what version of Windows you have.

You can make wearable lanterns work. You are using an unsupported or incorrectly installed version of SkyUI. Did the same thing, though as /u/SynthetiXxX312 mentions make sure that's a clean save. just make sure that SkyUI.esp (which is empty) loads before the wearable lanterns .esp. I have it working with the MCM menu and everything going. If you are using a screen resolution with an aspect ratio that is not 16:9, 16:10, or 4:3, your meters may appear to be in the wrong place. • Hide or delete the plugin from the mod. Thanks for the help. And sometimes it's vanishing even though it's equipped. Install PapyrusUtil matching your version of SKSE and put it lower in your modlist, so that its dlls overwrite older and unmatching ones, such as that coming with WL. :).

It finally worked for once, and most of the SkyUI icons actually worked (but some did not). Different people are trying to achieve different things with their HUD modifications so your needs will be unique to your personal tastes. Copyright © 2020 Robin Scott. Okay so I finally found the Auto Plugin Sort and did it. I would love to. ^ya, try an older one. Not a bright idea, Wearable Lanterns leaves bloat in your saves if you uninstall, and removing the bloat tends to break functionality of Chesko's other mods if they are installed on SE.

You will have a higher success rate with the follower. Overwrite any of the Wearable lanterns Fix files with files from this one:

I installed the Papyrusutil SE mod, and deleted the StorageUtil.dll file from this mod, and when I go in-game, everything works just fine, including the menu, but I get this in my overwrite folder when using MO2: Move it to wearable lanterns mod by right clicking overwrite text and "move to mod" I believe it should be harmless, telling by the name "test_file". Also, do u run the game via SKSE Loader? But it works, sort of.

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